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A MAZE. / Berlin 2016
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A MAZE. / Berlin 2016
5th International Independent Videogames Festival in Berlin,
April 20 to 22, 2016 – plus extra Family Day.
We’re still adjusting and adding things to the schedule, so keep checking it in the next days for updates!
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sarayamit
Thursday
, April 21
11:00 CEST
Manu Lucio, Ralf Mauerhofer: How to Version Control your Project as an Independent Game Developer – Get the Right and Sharpened Knife (Tool) if You Make Sushi (Games!)
Ambulatorium
David Hayward, Jonatan Van Hove, Sos Sosowski: Make Controllers
FULL
Haubentaucher
13:00 CEST
Jonathan Whiting: Tile Based Non-Euclidean Space
Ambulatorium
14:00 CEST
Jennifer Schneidereit: Tengami: Tools and Tech of a realistically folding 3D pop-up book game world
Ambulatorium
14:30 CEST
Pedro Lopes: microphones as (weird but fun) game controllers!
FULL
Haubentaucher
16:30 CEST
Imagine VR is a Dream Machine: panel with Daniel Ernst, Sara Lisa Vogl, Niki Smit – moderated by Thomas Bedenk
Haubentaucher
Adam Dixon: Writing Game Poems
FULL
Haubentaucher
18:00 CEST
SPLASH SPLASH SPLASH – Playful collisions between Game Design, Interaction Design and Scenography
Haubentaucher
18:30 CEST
Beep: A Documentary History of Game Sound – Documentary screening (German premiere) + Q&A with director Karen Collins moderated by Zuraida Buter
Haubentaucher
Friday
, April 22
10:00 CEST
Piotr Iwanicki: SUPER.HOT.SUPER.HOT.SUPER.HOT
Haubentaucher
11:00 CEST
Andreas Zecher: Building A Better Website For Your Game
Ambulatorium
Katharine Neil: Context is Everything: A History Lesson from the Escape From Woomera Project
Haubentaucher
Kevin "Gaeel" Bradshaw-Rodriguez: Hardco(r|d)e techno - Making computer music with the simplest tool, code
FULL
Haubentaucher
Shalev Moran: Performing in Digital Spaces – a Videogame Choreography Workshop
FILLING
Haubentaucher
12:00 CEST
Martin Nerukar: Doing the Hindu Shuffle – A Tour Through Digital Card Game Design
Ambulatorium
13:00 CEST
Robin Baumgarten: The Making Of Line Wobbler
Ambulatorium
13:10 CEST
VRUnicorns: Virtual "Sports" & Reality
Haubentaucher
13:30 CEST
Alicia Contestabile: Digital Storytelling with Twine: Workshop and Mini-Game Jam!
FULL
Haubentaucher
Morten Reinholdt, Rami Bock: The Future of AI in Indie Games
FULL
Haubentaucher
14:00 CEST
SPLASH SPLASH SPLASH – Playful collisions between Game Design, Interaction Design and Scenography
Haubentaucher
14:10 CEST
Patrick Jarnfelt: The Power of Love in Games
Haubentaucher
16:00 CEST
Alejandro Santiago: Dimension Drive Kickstarter Marathon
Ambulatorium
16:30 CEST
Elizabeth Maler: Playtesting Like a Boss
FULL
Haubentaucher
Saturday
, April 23
12:30 CEST
Hilary O'Shaughnessy: Movement for Design (POSTPONED TO SATURDAY AT URBAN SPREE)
FULL
Urban Spree
Timezone
A MAZE. / Berlin 2016
Europe/Berlin
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A MAZE. / Berlin 2016
Apr 20
-
23, 2016
Wednesday
, April 20
Thursday
, April 21
Friday
, April 22
Saturday
, April 23
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Berlin, Germany
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