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5th International Independent Videogames Festival in Berlin, April 20 to 22, 2016 – plus extra Family Day.

We’re still adjusting and adding things to the schedule, so keep checking it in the next days for updates!
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Friday, April 22 • 16:30 - 17:30
Elizabeth Maler: Playtesting Like a Boss FULL

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Limited Capacity full
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Playtesting is a kind of user testing where you test your game with people who match the final audience of your game, and then analyse what they say and how they play in order to understand what is wrong with your game. This workshop will actually be a talk but for a few selected lucky people.

You'll learn the different steps of organizing a playtest, how to avoid common mistakes and you'll see examples of how some games improved after going through playtesting.
At the end, you'll be able to show your game and you'll be provided with tips on how to playtest it.

Participant requirements:

None.

Tools participants should bring:

If you can bring a demo of a game you're working on, it could be nice. But that's completely optional.

Intended audience:

Anyone who wants to learn more about playtesting.

Artists
avatar for Elizabeth Maler

Elizabeth Maler

Elizabeth is leading three lives at once. By day she organizes indie games playtests with Play in Lab to understand why 90% of players can't open that damn door. In the evening she fights the patriarchy. By night, she works on her A MAZE. Award-nominated game, A Normal Lost Phone.


Friday April 22, 2016 16:30 - 17:30
Haubentaucher Revaler Str. 99, 10245 Berlin

Attendees (25)


Waitlist (17)