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5th International Independent Videogames Festival in Berlin, April 20 to 22, 2016 – plus extra Family Day.

We’re still adjusting and adding things to the schedule, so keep checking it in the next days for updates!
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Friday, April 22 • 11:00 - 13:00
Kevin "Gaeel" Bradshaw-Rodriguez: Hardco(r|d)e techno - Making computer music with the simplest tool, code FULL

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Capacity for this session is limited. To reserve a spot, select the “Add To My Sched” button next to the workshop title. If the session is already fully booked, you can add yourself to the waiting list by selecting the same button. 

Music is sound with interesting properties, like texture, tone, and rhythm. Sometimes there are happy accidents, and music can be found in unexpected places. During this workshop, we will explore the sounds that can be produced by writing deceptively simple code, and telling the computer to interpret the output as sound. You will leave this workshop with some musical artefacts of your own, and the tools and know-how to make more.

Participant requirements:
  • No specific knowledge is required. We will be writing *extremely* simple code, and the basic elements required to follow will be taught during the workshop.

Tools participants should bring:
  • Participants should bring a laptop computer with a desktop operating system (Windows, OSX, Linux, etc...) and a set of headphones.
  • The following software: http://is.gd/hardcorde

Intended audience:

 
This workshop is intended for anyone with a hungry mind, a curious ear, and a desire to peek into the oddities and aesthetics of found art and creative programming.

Artists
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Kevin "Gaeel" Bradshaw-Rodriguez

Not a robot. Makes things: Games, keyboards, arcade cabinets, short C programs that make music, long Lua programs that do nothing, little bits of C# programs that will hopefully do something someday, soup, salads but not money. Still not a robot. Damn.


Friday April 22, 2016 11:00 - 13:00
Haubentaucher Revaler Str. 99, 10245 Berlin

Attendees (20)


Waitlist (28)