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5th International Independent Videogames Festival in Berlin, April 20 to 22, 2016 – plus extra Family Day.

We’re still adjusting and adding things to the schedule, so keep checking it in the next days for updates!
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Friday, April 22 • 10:30 - 11:00
Winnie Song: The Necessity of Violence

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People often ask about my game BADBLOOD: “But why does it have to be so violent?” Questioning the necessity of violence in video games dismisses its potential to inspire creative and unpredictable gameplay. A game can be a playable treatise of human nature, and the blood-soaked fields of BADBLOOD is an intimate stage to confront the primal survival instincts in us all.

Possible content warnings could include: Cartoon Violence and Blood. If there is time for questions I wouldn't mind taking them! 

avatar for Winnie Song

Winnie Song

Winnie Song is a game maker based in New York. She is currently absorbed in making games where players must manipulate a knowable threat and are rewarded for being crafty and deceiving. She also strives for a rich visual life in the world of her games. Her game BADBLOOD has been showcased at festivals such as EVO Indie Showcase, XOXO Fest, Fantastic Arcade, Day of the Devs, and won Audience Choice Award at Indiecade 2015.

Friday April 22, 2016 10:30 - 11:00
Haubentaucher Revaler Str. 99, 10245 Berlin

Attendees (118)