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5th International Independent Videogames Festival in Berlin, April 20 to 22, 2016 – plus extra Family Day.

We’re still adjusting and adding things to the schedule, so keep checking it in the next days for updates!
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Thursday, April 21 • 12:00 - 13:00
Andy Touch: A Crash-Course In Writing Custom Unity Shaders!

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Shader programming has always been seen as a scary and intimidating dark magic; learning it can feel like tumbling down a never-ending rabbit hole. Fear not! As Andy will give a hand's-on, in-Editor, crash-course guide on how to write your own custom shaders in the Unity Game Engine, to achieve interesting effects, unique visuals and show how powerful, flexible and easy they can be to create!

This talk is aimed at those who are familiar with the Unity Engine, but haven't properly begun to learn this topic. 

Artists
avatar for Andy Touch

Andy Touch

Unity
Ever since he added physics to 100 cubes and watched them bounce around, Andy has been addicted to experimenting with gaming technology. Having previously taught game development to University students, he is now part of Unity Technologies' Evangelism team helping to spread the word of the game engine and to show off what it can do!


Thursday April 21, 2016 12:00 - 13:00
Ambulatorium Revaler Str. 99, 10245 Berlin

Attendees (80)